CP_L03


 * Unit 1 Lesson 3 – Getting Started with Scratch**

Instructional Objectives: Provide a brief overview of Scratch Provide hands on activities to familiarize students with the Scratch environment Give brief overview of Scratch functions Student Objectives: Explore examples of Scratch projects

Materials: Software: Web browser (Netscape, Internet Explorer, Chrome, or Safari), Scratch Programming Handouts (Getting Started with Scratch)

Student Activities: Open a examples Scratch project

Teaching Methods/Strategies 15 minute Introduction of Scratch projects. Show examples of Scratch projects. To see example projects, select ** Open ** from the **File** menu. Then, click the **Examples** button, and choose from any of the folders.

15 minutes. Let students explore the examples

30 minutes. Explore the Scratch projects on the website.

Useful Links